For innovative elements, I think the most successful part we did is to bind PVP system with Twelve Sky seamlessly! That's exactly what makes our game stand out from the other MMORPGs!
MMOsite: Hello, thanks for taking our interview. Can you give us a brief introduction to your development team and your company Gigassoft to our readers?
Seo Hyojung: Thank you! About our development team, we are very proud that the team developed our own game engine, GXD, which is now used in Twelve Sky. And the upgraded GXD engine has already been adopted in Twelve Sky 2. I think some users may have already felt the obvious graphic improvements of the upgraded game engine in the Korean version Twelve Sky 2. And currently, we are preparing to set up a new studio in China. I think you see some new titles developed by this studio in the future.
MMOsite: We know you will attend this year's ChinaJoy. How many times have you been to ChinaJoy? What's your comment on ChinaJoy, particularly the 2008 ChinaJoy?
Seo Hyojung: Actually this is the first time for us to attend ChinaJoy. It's really amazing to see so many players there, because, you know, it's summer and really very hot.
And in this year's ChinaJoy, our Chinese publisher, GFyoyo, has a booth for Twelve Sky 2. I can see that the players around it are all very excited. That's make me very happy, because we can see in the player's faces our efforts will be rewarded.
As the biggest online game market, ChinaJoy is drawing the eyes of all the developer and publishers in the world. I think it will soon be an international game industry occasion just like E3.















