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- Different items enchant for more% than others. Tin = 3% Dark Steel = 6% Black Steel = 9% and Steel of Eternity = 12%.
- Luck is mostly for enchanting/upgrading weapons, but it does effect drop rates. The effect it has is very, very small, though, to the point it is barely noticed. It does effect the quality of the item as well.
- Honor points decrease whenever you attack another player. Attacking and killing another player (hold ctr and click) is called PKing. Honor points are restored over time. PKing is usually senseless…. But it is perfectly acceptable when someone is annoying you, Kill Stealing, etc. Just hit them a few times… they’ll get the idea once the respawn back at the entrance.
- Damage changes depending on the weapon type you are using. A marble, sword, and blade all with 100 damage will still deal different damage. Up above under the class descriptions, you’ll see how strength affects each class differently.
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